Each article of clothing is conceived as a response to a specific surveillance tracking technology, whether it is video, electronic, data, or even simple human observation.
The Disreflect Sweater employs a blinding vertical reflective stripe to obscure the contour of the person clad in black. Architect Stacey Rigely developed the design and constructed the sweater from an initial concept by Cameron McNall.
The Assemblage Dress is a combination of two garments, split into two sides in a provocative manner that is not symmetrical. The style, texture, function and size of the two sides are dissimilar in all respects, presenting a very different impression when viewed from different angles. Apparel designer Katelyn Meadows developed the design and constructed the dress from an initial concept by Cameron McNall.
Stacey Rigely brilliantly modeled both garments. 2014
I often visit and scavenge abandoned structures in the Mojave desert and along California Highway 395 and make temporary assemblage compositions. Sometimes I bring these home and work them until they are something that I keep.
IKEA HACKS is the name I made up for the TOTAL DESIGN aesthetic at 4016 Tivoli encompassing furniture, objects and artwork. I call it IKEA HACKS because I combined, hacked up and repurposed many inexpensive items from a broad range of retailers who offer items that carry a pop aesthetic.
See more at www.4016tivoli.com.
SKATE 1.0 is an abstract virtual skate park manifested through an immersive light and sound installation. 60 lights and a 12.2-channel sound system generate 300,000 lumens of intense light that moves above, below, and around viewers. It was realized with Electroland partner Damon Seeley at the Los Angeles A+D Museum. Dane Davis generously lent sounds from his library. The intent was to convey some aspect of the motion and violence of skateboarding through sound and light.
Seven large-scale shadow installations of iconic movie scenes are precisely situated on rooftops to cast figurative shadows onto the building facades across the street. The shadows refer to their Hollywood place of production and suggest that "public language" and "city memory" are inextricably tied to ephemeral media images. The sun provides both the illumination to re-project these optically gained images and the motion to animate them. 2002
Generic proposal to retrofit existing tower buildings with attached new greenhouse tower that contains different micro-climates at each floor. A plenum between the two buildings internally circulates the CO2 and oxygen between the two.
Competition entry collaboration with Edwin Chan where we posited several conditions of layered landscape growth.
Terra Metallum is the last of the constructed Terra series, built at Artpark in New York on the banks of the Niagra River. The 50% open area screen allowed for amazing internal and external light conditions. It is 75 long and 35 feet tall and took a revolving crew of 10 workers over six weeks to construct. 1991
Installation at PS#1, Long Island City, New York 1987